![]() ![]() ![]() This is the very first mockup that I could find for version 4: I dabbled with various ideas off and on for quite some time, while our amazing developer Grant worked on the underlying code and new features. The node-based UI introduced in version 3 was a huge success, so we knew we wanted to keep that general concept intact, while improving myriad facets of it. The design of Audio Hijack 4 came together over a long period of time. Let’s look at some of the ways we accomplished these various goals. New App Icon: Finally, I was excited to make a new icon for the new version. Our apps have also been trending towards having more and more movement, so it made sense to liven things up by adding more animation. From day one, we knew we’d be adding a new “Light” theme, but I also sought to add splashes of colour throughout the app. I felt this was something I could make flow more logically.Ī Brighter, More Kinetic App: Audio Hijack 3 had a somewhat muted look, and I wanted to brighten the new version. ![]() The list of saved sessions serves as the starting point for the app, and I wanted to improve that window by showing more details about sessions, as well as allowing the user to access basic controls without having to open them.īetter Navigation: In the previous version of Audio Hijack, a session’s recordings and timers were kept in a separate window, rather than being closely tied to each session. I wanted to make the rest of the interface deferential to each session’s audio grid.Ī More Functional Sessions List: Audio Hijack sessions are reusable and saved automatically. Audio Hijack’s critical functionality is found in the custom setups called sessions, which users create to capture and manipulate audio. Less Visual Clutter: While I loved design of Audio Hijack 3, fantastically executed by Rogue Amoeba’s previous designer Christa, I felt it could be made cleaner and simpler. However, I knew there were places we could improve. Audio Hijack 3 was originally released in 2015, and it provided a great foundation. ![]() When considering what to do for the new version, I worked out some clear design goals. Now that it’s out, I can take you behind the scenes and show you how we went from design goals and sketches to a polished app. Without a doubt, this was the biggest design project I’ve tackled as Rogue Amoeba’s designer, and probably in my entire career. In addition to over 100 new features, Audio Hijack 4 also includes an overhauled design. The developer says these changes and improvements are the result of user feedback, and that’s just the best there is.Posted By Neale Van Fleet on September 9th, 2022Įarlier this year, we shipped a massive upgrade to our flagship audio recorder, Audio Hijack. The recording preview now shows a waveform. For example, the new sidebar provides a better overview, recordings and timers are grouped, and a note field provides additional information. The user interface also sees some optimizations – not just the visuals, but the layout itself. The rest of the blocks have been improved in terms of functionality and operation. Simple Compressor keeps consistent volume. Magic Boost amplifies quiet signals without making the already loud ones louder. It’s able to mix five audio sources together with controls for volume and fades. The mixer block is aimed specifically at podcasters and streamers. Routing is accomplished by linking blocks of audio sources and tools, of which there are three new ones. Audio Hijack is a comprehensive audio routing app similar to Soundflower, but there’s also a recorder in it alongside effects and monitoring features. Controlling the flow of audio from one app to another is mission-critical at times. ![]()
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |